Fatos Sobre The First Berserker: Khazan Revelado
The developers describe the content like this: ““The First Berserker: Khazan” is an action game where violence repeatedly occurs using a sword against monsters that are similar or dissimilar to humans. Blood effects accompany when receiving attacks or attacking states.”
As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.
O visual do animação 3D no visual cel shading implementado usando a tecnologia Unreal Engine oferece deslumbrantes cenários de modo a de que os jogadores sintam como se estivessem assistindo a uma animação.
At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.
Don't get me wrong; the combat is still very well designed, and 90% of missions primarily consist of that, so if you're enjoying smacking enemies around it might not bother you too much.
Quem gosta por um souslike mais “tradicional” provavelmente nãeste vai apreciar tanto este fato do de que não há um grande mapa interconectado de modo a explorar.
Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.
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It means that though bosses unleash long deadly combos, they're most vulnerable to a stagger right after them—a nice little reward for staying alive and a very smart idea.
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
24 de marçeste de 2025 por André Custodio À medida qual a comunidade souls fica mais viúva usando a carência por novos Dark Souls e com o abandono do Bloodborne, seus olhares se voltam de modo a os títulos originais de que vêm dando as caras nos últimos anos.
Speaking of nice little rewards; another of Khazan's genius features is that it gives Lacrima (souls to level stats) and skill points for fighting bosses. That's right, not beating bosses; simply fighting them. "How is that not entirely broken?
Enquanto enfrenta 1 mundo cheio de criaturas perigosas, ele deve resgatar a honra qual perdeu, mesmo de que isso signifique combater este próprio exército de que outrora o respeitava.
Many of Khazan's bosses have fixed stamina The First Berserker: Khazan bars that you slowly chip down to perform a brutal attack, Sekiro-style, but others have stamina bars that fluctuate as they attack—just like they're using stamina.